It took quite a while because I was busy with other things and because I tried to do too much at once. Once I broke the problem down into smaller pieces, things quickly fell into place. I had to rewrite most of the underlying bones and joints but I eventually got the skeletal animation to work with actual graphics. Here's a half-sized Galamoth from C:SOTN.
LOL. I took a leap over the wall on the left side of the room. Fell down I guess on the other side of the wall. The graphic guy was nowhere to be seen on the screen. Cool movement.
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